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Sixty Second Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #45 | 3.300 | 3.300 |
Overall | #110 | 2.525 | 2.525 |
Use of the Limitation | #115 | 2.300 | 2.300 |
Concept | #118 | 2.500 | 2.500 |
Enjoyment | #138 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
TIC-80
Use of the limitation
Quite literary
Cookies eaten
4
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Comments
I loved the saturated colors of this art-style, and the reflections in the water was a nice touch, as well as the camera-movement and animations!
I realize you didn't have time to finish it, but in my mind, you should have us go back to the quest-giver to claim the gold reward, THAT is a complete quest-cycle. ^^ (Edit: And wouldn't have taken long at all to implement.)
Huge gold-star for the Commondore 64-like intro screen!
NiceGame
Nice game.
Thanks!
Cool game even tho it's unfinished. I like the art and animations. Good job :)
Thanks!
Good groundwork, definitely need to be something to do at each checkpoint to be allowed to proceed. Looks great!
Thanks!
Very nice art! However it seems whichever direction I go, the princess is not there and I just keep running until the timer runs out.
That's not supposed to happen. If you stand still for a couple of seconds, do you get an arrow on the screen?
Oh. Yeah. Never tried standing still!