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Savage Forest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #122 | 2.214 | 2.800 |
Enjoyment | #134 | 2.055 | 2.600 |
Presentation | #140 | 2.214 | 2.800 |
Overall | #140 | 2.135 | 2.700 |
Concept | #148 | 2.055 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Godot, Paint.net
Use of the limitation
The leveling system for both the player and the monsters is based on 1 minute intervals. For monsters it first adds larger more powerful monsters then starts increasing their stats. While the player has continuous improvement every minute
Cookies eaten
0
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Comments
Really like art style, despite being a bit too blurry. The limitation usage was also pretty creative with the timer counting up.
My main gripe is the lack fo sound effects, as it makes the combat loose wheight, harder to tell when you have been hit, etc.
So good game, but effects would have been nice to have :>
Thank you for the constructive criticism! I will definitely keep that in mind as do some updates to this and participate in other game jams.
this is really cool game. i love the gameplay and how you made the limitation was great also really like the art too. however i didnt see anything to do with gold? i could've missed it but thats the theme. besides that great game and really underrated. great work !!
I am glad you liked it! I am hoping to continue working on it and rounding it out a bit.
Unfortunately I wasn't able to incorporate the theme. I wanted the monsters to drop gold coins and the score based on that but got carried away with so many other pieces and parts. Luckily I saw that the theme was purely inspirational and so I focused on the limitation.