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Infiniathlon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #65 | 2.530 | 3.200 |
Concept | #80 | 2.055 | 2.600 |
Overall | #81 | 2.095 | 2.650 |
Enjoyment | #82 | 1.897 | 2.400 |
Presentation | #88 | 1.897 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ana Beatryz Yoshie, Emerson Samuel, João Miguel Cardoso , Matheus Rosa
Software used
UnityEngine
Use of the limitation
You don't stop running, you need to keep clicking and paying attention to the screen. You don't have a pause button.
Cookies eaten
5
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Comments
A very interesting solution for the limitation I'd appreciate it a lot if you could check out my submission too!
It was hard to choose what to focus on between the arrows and the game itself making the art kinda useless, In my opinion, make the arrows in place where the player gets to see the character's movement and enjoy the art and animation put into it because they're good enough to enjoy the game.
Fun game, keep up the good work. ;)
- It was hard to distinguish what is in the background and what is in the foreground
- Needing to look at two different places (the road and the arrow indicators) made the game worse
And personally, I saw no point of having the arrows there at all