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Axuna's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #87 | 0.926 | 2.000 |
Fun Factor | #92 | 0.772 | 1.667 |
Overall | #92 | 0.669 | 1.444 |
Graphics | #93 | 0.772 | 1.667 |
Gameplay | #93 | 0.617 | 1.333 |
Special Object Implementation | #93 | 0.463 | 1.000 |
Theme Implementation | #93 | 0.463 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
We incorporated the issue of if it stops moving, the bullets that do damage to the player will accumulate. We tried to draw a brush but things didn't go so well. The good thing was that we got to practice making a mobile game.
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