Play game
Way to Grow, Champ!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #63 | 1.414 | 4.000 |
Gameplay | #66 | 1.061 | 3.000 |
Theme Implementation | #67 | 1.414 | 4.000 |
Special Object Implementation | #67 | 1.061 | 3.000 |
Overall | #68 | 1.002 | 2.833 |
Audio | #71 | 0.354 | 1.000 |
Visuals | #73 | 0.707 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game features gameplay like Vampire Survivors, with the premise being to grow a flower through bringing XP to it. The flower grows in size and gains access to new abilities the more the player helps it to grow.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Having to bank XP at the center of the room was an intriguing concept! I enjoyed the upgrade shop in-between runs. It's a nice QoL feature to have the player respawn upon death, instead of ending the game as per traditional games. It felt like after four or so runs, I had upgraded enough to make it practically impossible to lose anymore. A solid experience overall, certainly a decent stab at the genre for a short time's work!