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Echoes of Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #52 | 0.754 | 1.250 |
Audio | #52 | 0.754 | 1.250 |
Visuals | #52 | 0.603 | 1.000 |
Gameplay | #52 | 0.754 | 1.250 |
Special Object Implementation | #52 | 0.754 | 1.250 |
Fun Factor | #52 | 0.754 | 1.250 |
Overall | #52 | 0.729 | 1.208 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You are a researcher that has just been assigned to the Time Machine project, but as your moving into your new office things start to go wrong. You need to communicate with someone on the communcations panel who is helping you escape. Eventually you are forced to take the time machine which is voice activated, but when used time and space seems to have warped together and the microphone has been destroyed. You must set out to find a new microphone
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Comments
Why 10 GB? 20 minutes of download and I can't play, in fact I can play, but please think about other people's computers D:
Lots of graphics and all that, but I feel like I could do without them and still be able to represent the idea, the game doesn't look too bad as such, but I can't really play comfortably.
Yeah sorry about that, this is my first ever game jam and I realized towards the end that I went WAY overboard on it. But thankfully it's a lesson learned to simplify things a lot more. I am sorry that it took a lot, honestly, I know where almost all of the data is at, Most of it isn't used at all, as it was a completely different map that isn't loaded, I have already been optimizing it on my end, it's now down to 6GB but unfortunately I cant update the game now that the submission time has passed