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Balancation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #37 | 1.414 | 3.000 |
Special Object Implementation | #41 | 1.650 | 3.500 |
Theme Implementation | #43 | 1.179 | 2.500 |
Visuals | #44 | 1.414 | 3.000 |
Gameplay | #44 | 0.943 | 2.000 |
Overall | #44 | 1.257 | 2.667 |
Fun Factor | #46 | 0.943 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You need to balance failure and success (theme) while sorting stuff based on if tomato or not (special object)
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Comments
The art is funny! The gameplay is a bit lacking, there isn't really a negative to just mashing one button, since it balances out itself, and after 3+ minutes one stun wasn't enough to lose.
If the timer was a bit more strict maybe that wouldn't be an issue!
feedback loud and clear 👍