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Strange Hatted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #25 | 2.921 | 3.200 |
Visuals | #32 | 3.104 | 3.400 |
Special Object Implementation | #40 | 2.921 | 3.200 |
Fun Factor | #46 | 2.556 | 2.800 |
Overall | #53 | 2.510 | 2.750 |
Theme Implementation | #60 | 2.282 | 2.500 |
Audio | #69 | 1.278 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You've taken a magic Winged Top Hat from a Wizards Artifact presentation. Now you must run using your newly stolen hat.
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Comments
I like the retro graphics. Fun endless runner concept. Cool game!
game hasnt started. idk why. but wanna play that retro game!
if you're on a PC, you might have to click inside the window after you hit "Run Game" and then press Z or Enter to start the game. Happened to me when i uploaded and a few submissions. Its a bit easier to play on Mobile, since the browser gives you Gameboy buttons on screen.
A fantastic retro game!
I can 100% see myself playing this on the GBA back in the day!
I like the retro vibe, well done!
Great Game! What engine is this game made in? How did you manage to make the sprites jitter like a NES game? Really curious
The engine is GB Studio! its for making Gameboy and GB Color games. The jitter you mean is the camera shake when you get hit? its a feature in the program, i can control how long it last and the intensity of the shakes. but how it does it code wise, i dont know.
The program is doing most of the heavy lifting, it handles a lot of the code, and you can add your own. My coding is very limited; thats why i used this engine. Im sorry if you were looking for a coding answer.
Animations are really smooth. Things like shadow, parallax background and background shake when player gets hurt shows the attention to the detail.