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Time Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #15 | 2.941 | 3.500 |
Theme Implementation | #22 | 3.081 | 3.667 |
Gameplay | #22 | 2.661 | 3.167 |
Overall | #23 | 2.661 | 3.167 |
Fun Factor | #23 | 2.661 | 3.167 |
Graphics | #26 | 2.801 | 3.333 |
Audio | #30 | 1.820 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Time Dungeon was fun. You chose some good and much needed pick ups to get through the dungeon as it took me a few playthroughs to get the hang of it. I'm also glad you reward the player with more time for killing enemies. Good use of 0x72 graphics as well (I like playing games with 0x72's art)!
Any chance you'll continue developing and polishing Time Dungeon?
No, I don't think I'll go back to it.
Some things were unclear, like trying to read the text to "heal" or "sell" wasnt displayed long enough when running for my life. Love the cute art and animations! had a few issues with enemies not working, and the timer standing still during some playthroughs.
Thank you for playing. Can you be more specific as to when those issues happened? I also did not make it clear that using Space when the bar is full freezes time for some seconds, so maybe it's that?