I like your puzzles! Good job.
I tired running back and forth. I want possibility moving faster or level should be smaller. You should add locks on both sides of closed doors.
Play game
ColourCauldron's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #13 | 3.533 | 4.429 |
Theme Implementation | #14 | 3.647 | 4.571 |
Graphics | #19 | 3.191 | 4.000 |
Audio | #23 | 2.621 | 3.286 |
Overall | #23 | 2.773 | 3.476 |
Gameplay | #27 | 1.937 | 2.429 |
Fun Factor | #34 | 1.709 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really like the idea for the game! I just wish I could pocked a potion or two so I wouldn't have to run back and forth every time while I am trying to explore more areas of your awesome world!
That is odd... I did a download check, and it works... You should extract the package first, and then run the MiniGameJam.exe found in:
<Folder where you've installed>\Colourful Dungeon\WindowsNoEditor\MiniGameJam.exe
Does the *.exe work?
Oh, and if the problem persist, could you send the log file? It is found in:
<Folder where you've installed>\Colourful Dungeon\WindowsNoEditor\MiniGameJam\Saved\Log\MiniGameJam.log
Thanks!
Solid game. I ended up getting stuck (for a bit) both at the first cauldron and at the first crawlspace due to lack of in-game tutorial. Besides those hiccups, I had a fun time exploring the maze and mixing potions! I could not progress past the orange potion door (I'm not sure why (Green, Red, Red) does not make orange), but I love a good maze! There seems to be a bug with the timer, because nothing happens when it runs out. Game download is really big for some reason. Possibly the assets used had too high resolution images?
Hello, Plide; and thanks for playing our game!
The last color is supposed to be white-ish really - You mix Red Green and Blue to get it - but the color seems to be bugged as well... The door opens with the correct potion/potion mix, however, so the game should be finishable...
Regarding the tutorial, we'll be adding one as soon as possible. Can you please tell how did you ended up getting stuck on these points? i.e. what were you trying to do, and couldn't figure out? And lastly, which part are you referring to, when you say the "first crawlspace"?
The assets are a little big, and not the most cleanest ones for a level edit, I agree... We will address these & the above bugs for sure.
Thanks for your feedback!
The first crawlspace was the area where you had to crawl under a narrow arch to get to a blue potion. I saw the crawlspace, but I didn't know how to crawl, so I ended up going all around the map until I realized I had to press C. For the first cauldron (the one where you had to mix red and blue to make a magenta potion), I got stuck because I assumed the cauldron was decoration, and that I just was not finding the magenta potion. Love the game, though; I will go back and finish playing soon!
Now that is odd. You can crouch in a couple of places, but they should only let you access a time powerup and a shortcut, not potions..??
You can reach to a blue door area via a crawlspace, is that where you are referring to? That is an optional path, which is a part of a puzzle to create a shortcut ;)
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