Play game
Multigun - Minimalist Game Jam #1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to Restrictions | #15 | 4.025 | 4.500 |
Theme | #21 | 3.242 | 3.625 |
Fun | #23 | 2.348 | 2.625 |
Polish | #23 | 2.012 | 2.250 |
Minimalist | #24 | 3.466 | 3.875 |
Overall | #25 | 2.599 | 2.906 |
Audio | #26 | 1.342 | 1.500 |
Design | #26 | 2.236 | 2.500 |
Innovation | #26 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you make the game solo or with a team?
Solo
Did you make the audio for this game during the game jam period?
The game has no audio
Did you make the art for this game during the game jam period?
Made all the art during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Good game!
Here is my feedback:
What did I like?
What did I dislike?
To Fix
Suggestions
Endnotes
[1]
Pretty neat little idea! The main menu being so complete was a nice thing to see, being so rare and having so many nice details like the external links, but perhaps allocating more time to the in-game UI (making it readable even when on the already-white walls by outlining it with black, for example) or adding some sounds might have made for a more fleshed-out core experience.
The most interesting part of your game was the constant need to switch between guns. Maybe emphasize that by adding more reason to do that. Add a timer that kills or damages you if you wait too long between pick-ups. Make the next gun more powerful if you miss less shots with the previous. Make pick-up combos, where you switch quickly enough between guns to then get a rarer one spawned in.
Of course, emphasizing which gun you have would be easier with the UI change I mentioned earlier. Minimalistically speaking, you did a good job as well. : )