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Swapper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #382 | 2.858 | 4.667 |
Art | #421 | 2.449 | 4.000 |
Gameplay | #441 | 2.245 | 3.667 |
Sound | #463 | 1.837 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
A few of them
Was all the music/sound created during the 48 hours?
No
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Comments
Love the idea! This game is so underrated! Although the core mechanic is excellent, it can be exploited easily:
- Stand in the left middle corner, where it is impossible to be hurt in any level.
- Spawn a helper on each pedestal.
- Now the (oars?) are gone, you can easily spawn a helper on each orb.
- Wait for the rolling lava to go away and teleport to each orb without moving.
- That's the solution to pretty much any level in the game.
- Oh, and you can wall clip easily :-/
Maybe walls could block your projectiles? What about zones where you can't spawn helpers at all? Either way, great idea which needs some developing.
Thank you so much for your detailed review @Robonaut121.. I dint have much time for creating a fool proof Level design during Jam... Glad you loved the idea/core mechanic😁😁...
I think this is one of the best project I saw so far! I love the character design *.*
Wow great game! I loved the art assets and the overall lighting and atmosphere was extremely nice! The shooting felt really good and I love the level complete animation and sounds. My only gripe was that there was no limit on summoning your helpers, as well as the level design feeling a bit boring toward the end. But in only 48 hours this was incredible and the concept of swapping between helpers by shooting was super interesting nice job!
Thank you so much for your detailed constructive feedback 😊
Very good idea, love the art
Thank you😃