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CosmoBulletWaste's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #538 | 1.768 | 2.500 |
Sound | #638 | 0.884 | 1.250 |
Art | #647 | 1.061 | 1.500 |
Creativity | #650 | 1.237 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
A few of them
Was all the music/sound created during the 48 hours?
No
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Comments
Nice job the game was pretty fun! How did you do the controls? Were they rigidbody physics or more transform.position stuff? The movement felt super fluid and I bet if you add just the smallest amount of sound just for bullet shots or hits the game would feel much more alive. Given the amount of time overall it was a really fun game and I enjoyed the concept!
All controls are made with NavMesh. Was it really?) thx.. ;.)
Kinda empty tho. Hope you check out my game1