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Oh No There's Bats!!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #372 | 2.887 | 3.333 |
Art | #384 | 2.598 | 3.000 |
Gameplay | #524 | 1.876 | 2.167 |
Sound | #573 | 1.299 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
A few of them
Was all the music/sound created during the 48 hours?
Yes
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Comments
Love the mixture of 2D and 3D. Love the idea of mixing an immersive platformer and a strategic defense game. With a few more player attack options (aerials, etc) and tower varieties, I think you got yourself a great project to developer further in the future!
Thanks! With a little more time i would have added more moves and towers, but you might just have givin me the inspiration to continue putting a bit more work into this idea. :D
The idea was super cool and i like the dead cells like art style...
Just for you to know Unity has this feautre of Get.Axis("Horizontal") and Get.Axis("Horizontal") . these allow you to move the player in the x and y axis registering the controls of WASD and the arrow keys... This makes it so that you dont have to put in the input action for every move key.
Just checked out Dead cells, and I definetly appreciate the compliment! And thanks for the advice too.