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Compañero rojo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 3.750 | 3.750 |
Prompts usage | #2 | 4.250 | 4.250 |
Sound | #3 | 2.000 | 2.000 |
Fun | #3 | 3.250 | 3.250 |
Overall | #3 | 3.250 | 3.250 |
Innovation | #4 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice job! Managed to get to chapter 4 but I suck so I stopped.
There are very good level design ideas :) As other have stated, I also got confused by the spike and their red border.
I think having a way to grab walls with a dedicated key would have helped me sometimes, but gg :)
This game is fantastic! I love the character design, the dude is just a ball with legs to walk and eyes to see where he's walking. He's like an improved version of the Red Ball. Here's a photo of him inside a game block:
(Yeah, he gets stuck inside game blocks quite a lot and the jumping does not work whatsoever when he's inside them)
The gameplay is kind of hard, mostly because of getting stuck inside blocks and its repetitive music blasting all the time since you press start with no other sound effect for anything else.
My skills actually got better when I turned off the music (by muting the site that is, there is no muting option in the game)
The character physics is a bit wonky and he slips a lot when he lands somewhere, but the player can get a hold of it quite quickly and even use it to their advantage! The mechanics remind me of Further Heights kind of.
I didn't get to finish the game. After struggling for an hour, I got angry and the fully red color theme of the game did not help with my anger either :)))
Tell me how someone passes this last part of the level without hitting the top or bottom spike:
the maroon part does not kill you on the spikes. only the bright red part. I should have made that more clear, but at least I tried to in the tutorial.
No need, the player can learn that fact, but I'm still getting killed by the bright red part in that level. Is there any special technique to pass the part I posted?
No, the bright part is supposed to kill you the dark red part does not.
I know, that's what I said. What I'm asking is how do you pass that level?
This game has a unique style.
I notice that it has been done witch scratch, with I've never seen on a game jam before.
I got to a level with a bunch of tiny platforms where I gave up because It was very frustrating.
It was very buggy, but I guess this is a rage game so it works.
yeah the tiny platform levels took me a while to beat when playtesting.