very neat read with an excellent theme that runs through the game text and layout - i can't wait to play this :)
there's so much to like in this - it's an incredible project. the scene construction is really inspiring, and the page that details stories still to be told is one of my favourites :)
this is a recipe for a beautiful tragedy, in the best possible way.
recording scenes and characters as street art is inspired, and the way that character creation rolls into a design language to help out that art is so clever :)
really interesting - the house building sequence is very neat and clever, and i particularly like the different roles that players can take over time (particularly, time itself)
i love death gods, so perhaps i am biased.
i also love the roll tables here, the incredible mood created and carried in just a few words and post its, and the flexibility around the core loop where closing time can come when you're ready :)
you had me at the mirrored page numbers, and the rest of it is just as neat thematically!
Had a delightful time play-testing this. We went for literal wolves in a literal swamp, and it had the kinda dark fantasy tone I used to really enjoy when I was a wee one.
A very easy game to set up and play. Its pretty fast too. My witch failed to gather their components in time, but had a lovely time finding all the beautiful and strange things in the forest anyways.