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Some Cycle Advanture's itch.io pageHow does your game fit the theme?
It is the cyclethon
Did your team create the vast majority of the art during the 4 days?
Yes
Did your team create the vast majority of the music during the 4 days?
Yes
oug?
OUGOGGUG
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Comments
so at least for the cycling theme it would've been good to have an on screen bike for that throw attack at least, otherwise it's hardly there at all. and yeah that curry was too powerful but i could see how the idea could be expanded into an interesting little game where you fight meals. i think you should've at least given connor a percent crit chance for double damage so that this becomes a challenge of perseverance (having to try over and over again to finally conquer the curry) and luck (connor big gamba man) makes the potential outcome just a little more exciting.
i suggest if you try something like this again that you should also lean into the style of these png cutouts as assets because it adds a very scuffed charm to all. adapt the ui to match, find voice clips for each action and cut out more frames of movement from the stream to create a fun choppy style of animation. also for a basic point and click like this you don't need a tutorial. anyways good luck on making more games!
Curry too spicy, cannot handle. As a tip, for games with RPG type mechanics putting all the numbers into an excel sheet and calculating things like time to kill, average damage (both by player and enemies) can really help visualise how the systems link together and how the game will feel while playing. It can definitely feel like a lot of math, but it really does help.
Ain't no way bro 💀🤣
Spicy curry too strong for Monke :(
I tried so many times, there isn't any way to beat the first encounter XD?
Defending forever always ends up with blocking the same attack every turn, and if you attack the curry - it 2 shots you :).
Interesting idea, was ready to battle my way through Japanese cuisine, but alas.