Thanks for the comments, Broken Shotgun. Totally agree with all your points. I wanted to set up a mini-map, routes, cars, more stuff to interact with, and fix that awful steering. I simply ran out of time during the jam, due to other things that needed my attention or attend that weekend. I probably wouldn't have still got all those things worked in with a clear schedule, but I would have added a mini-map and fixed the steering at least. Though, with a clearer schedule, I would have sought out to join up with a team. Thanks for taking the time to give it a play and post some comments.
I like the idea, you don't see the old GTA style games done anymore. It is pretty hard to play without a map or some sort of compass to the drop off location or some more specific building identifiers (everything looks the same). Also sometimes the controls feel a little weird, like I'll go forward and then all the sudden change direction while I am just pressing the gas button.
Comments
Thanks for the comments, Broken Shotgun. Totally agree with all your points. I wanted to set up a mini-map, routes, cars, more stuff to interact with, and fix that awful steering. I simply ran out of time during the jam, due to other things that needed my attention or attend that weekend. I probably wouldn't have still got all those things worked in with a clear schedule, but I would have added a mini-map and fixed the steering at least. Though, with a clearer schedule, I would have sought out to join up with a team. Thanks for taking the time to give it a play and post some comments.
I like the idea, you don't see the old GTA style games done anymore. It is pretty hard to play without a map or some sort of compass to the drop off location or some more specific building identifiers (everything looks the same). Also sometimes the controls feel a little weird, like I'll go forward and then all the sudden change direction while I am just pressing the gas button.