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Pumpkin Hop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Implementation of Theme | #2 | 4.600 | 4.600 |
Spookiness | #3 | 4.000 | 4.000 |
Graphics | #6 | 4.000 | 4.000 |
Overall | #6 | 3.760 | 3.760 |
Fun Factor | #7 | 3.600 | 3.600 |
Mechanics | #12 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Wasn't clear what the goal of the game was - instructions on the web site were clear. The game display (depth of view) made the game difficult to control. The play mechanics didn't feel like a game Couldn't figure out how to quit Nice graphic design though
- i wish i could see just a lil more but otherwise very interesting
- Amazing art style! Love the implementation of the theme too! Found a glitch where I can climb any wall, but basics of mechanics are alright
- I liked the jumping mechanic and was pretty visually appealing. Was nearly as disorienting as visually appealing though, had some trouble navigating when trying to jump around.
Jam Category
Pumpkin
Group members
Rudy Evonich
Game Engine Used
Unity
Something you'd like the judges to know
It's possible, walkthrough in the description, but don't read any of the levels before trying them at least once. especially the last one, I want you to experience the last one without spoilers, that's by far my favorite level, with my favorite mechanic (the second big many pillar room level) (level 7). Also, the jam rules said "Monochromatic" which just means different shades of the same color, and I just chose orange instead of white, so I'm definitely within the rules I think. P to skip level, S to change sensitivity
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