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A jam submission

Goblet Of DeliveranceView game page

A hectic hot-potato horde battler
Submitted by johnnymcmike, Wheelsgr — 3 hours, 32 minutes before the deadline
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Goblet Of Deliverance's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#302.9172.917
Creativity / Concept#302.8752.875
Presentation (Audio & Visuals)#303.1253.125
Enjoyment / Gameplay#342.7502.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Multiplayer Type

Local

Only requires one computer

Input Type

Mouse & Keyboard

Number of players supported

2 players only

Type of multiplayer game
Co-op

Message from the creator(s):
Not finished, and I wish there's more gameplay meat I could've added in my time, but I'm glad I did it and I hope someone enjoys it anyway :)

How does your game fit the theme?
You have to trust the other player to look after the goblet while you're off fighting, and you also have to trust them not to just drop it on you while you're surrounded by skeletons. You learn to pay attention to each other and not just panic in response to your own situation.

Original Art

No

Didn't create the vast majority of the art during the jam.

Original Audio

Yes (Music)

Created the vast majority of the music during the jam.

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Comments

Submitted

Cool game! But when you play it in browser and press ctrl+W, the tab closes.

Submitted

Nice game concept. I had difficulty in figuring out when the enemy was about to attack.

Submitted

There are some bugs that I found.  For example player 2 pressed down button and player 1 was under player 2 so they both fell down.

Developer(+1)

Sure thing, will test and fix soon. The latter half of the code is literally the worst I've written in my entire life, I broke every single design pattern lol. Thanks for letting me know

Submitted

No worries it happened to me too

Submitted(+1)

Good game! Fun concept, but I wish it were a bit more polished (it's jam so that's to be expected). I can't tell when I'm about to die!
Also hard to tell when the enemy hit you so I just attack and run before they can damage me

Developer(+1)

Yeah, I was planning on adding a proper UI and SFX and all that stuff, but I had to pretty much pull an all nighter to meet the deadline at all lol.

Submitted

I understand you, same thing was for me.  You have limited time so you have to either not sleep or just leave how it is.  However it's good that we can do updates for the games.