I liked the game :) It looks nice, and playing with "perspective traps" as in Monument Valley is quite cool. Congrats!
I'm not sure if it would improve if you locked your ball so it doesn't fall to the sides of the platforms. Sometimes, controls get difficult because of that. That change would allow the player to focus more on the puzzle mechanics than in the "roll-a-ball" ones (on the other side, blending both provides a valid experience, too).
In the mobile version of the game, the ball is actually locked so it doesn't fall. But i didn't include it in the desktop or web build because i thought it would make the game a bit easier.
On thing i can do is add different Difficulty modes as - Easy: Balls would be locked in this mode. Hard: Balls would be free in this mode.
Comments
I liked the game :) It looks nice, and playing with "perspective traps" as in Monument Valley is quite cool. Congrats!
I'm not sure if it would improve if you locked your ball so it doesn't fall to the sides of the platforms. Sometimes, controls get difficult because of that. That change would allow the player to focus more on the puzzle mechanics than in the "roll-a-ball" ones (on the other side, blending both provides a valid experience, too).
Glad you liked the game !
In the mobile version of the game, the ball is actually locked so it doesn't fall.
But i didn't include it in the desktop or web build because i thought it would make the game a bit easier.
On thing i can do is add different Difficulty modes as -
Easy: Balls would be locked in this mode.
Hard: Balls would be free in this mode.
Let me know what you thank.
Thanks for the feedback !
Sure, the difficulty options may work. Or you may use the hard option for a speedrunning mode!
Sounds like a pretty good idea !
Thanks !
I forgot another comment about the game: right now, the music restarts each time you reset a level. In my opinion, it should continue playing.
Yes, it should; I'll fix it