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Gather Your Party's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.400 | 4.400 |
Graphics | #3 | 4.200 | 4.200 |
Theme | #3 | 4.400 | 4.400 |
Overall | #5 | 3.767 | 3.767 |
Story | #6 | 3.400 | 3.400 |
Audio | #6 | 3.400 | 3.400 |
Enjoyment | #9 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one?
Retro
What game engine did you use?
Unity
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Comments
I loved the concept! Also, your names all look like Brazilian names, so maybe we're from the same country... :)
My only feedback is a bit similar to Perita's... I felt I didn't have enough information to guess the right cards (the icons and colors mostly didn't seem connected to the conversation matters for me) so it *felt* like it was playing randomly when I actually had to guess the right cards... but I still enjoyed the dialogues...
Hi! You're right, amiga ...we're all from Brazil. :D
And yeah, we know that sometimes the connection between the symbols and the answers is a long shot...but as a prototype, we couldn't polish it more. But at least we hope you had some random fun! :)
Thank you so much for the valuable feedback! We are already thinking about improvements, and your points are really consistent.
Yep, I still had a lot of fun with the dialogues! :)
I added a glossary giving some directions about the cards and effects. Please, could you tell me if it's helpful?
The glossary does help! (maybe you could also add the card color)
I was still a bit surprised with the wisdom and potion cards outcomes in some cases, felt more confident in guessing the right cards. Maybe because of that sometimes I felt I had a really bad deck in my hands and there was no way I could win that specific character with the deck I had... Maybe that was intentional? :)
Yes, there's more luck than strategy at the table...it's a very casual "card game". You're right!!! :)
But all the feedbacks are very useful, thanks again.
I still do not understand the relation of the cards and the replies, because sometimes the same card seems to have a different effect on the same character, or at least that what seemed to me. I must be doing something wrong.
I admit i did not think i would have to gather a birthday party based solely on the title, that was very interesting :)
Thanks for your feedback, Perita.
About the cards: they have different effects when used in different NPCs or questions.
But they were designed to generate the same dialogues when used in the same question or NPC.
The challenge is trying to guess or imagine which result the card will get on a specific question, considering
the matter and the NPC personality.
Oh, sorry. I must’ve been overwhelmed trying to remember what cards did what that i thought it was the same NPC when actually was another. But, of course, it makes a lot more sense to always write the same dialog for the same NPC’s question, otherwise it would just be luck! Silly me….
:)
I added a glossary giving some directions about the cards and effects. Please, could you tell me if it's helpful?
I think it helps a bit, but i still sometimes get confused.
I captured an example and i am going to “transcribe” my thoughts, so you can decide if there is really something confusing, or it is just that i am too dense, which it might well be.
At some point i had this screen:
And this was my reasoning:
I chose attack, and the response was:
I am pretty sure that the problem is me seeing the two situations, the one with the food and the one with other party-goes, as more or less “the same”, and expecting that i could use the same card for both.
Sorry that i can not be of much more help.
I really understand your point, like something makes no or little sense...by the logical path you're thinking. That's a risk we took...and yeah, maybe something to be better analyzed.