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A jam submission

Pulsar PanicView game page

Arcade space shooter for NM Game Jam 2024
Submitted by Triple Lasers (@TripleLasers) — 13 minutes, 40 seconds before the deadline
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Pulsar Panic's itch.io page

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Comments

Submitted

First of all, I adore these vector-glow styled graphics and it automatically endures me to the game, even before playing. 

During gameplay, I found the controls responsive and snappy and I only felt like I had issues when I had something happening (enemies attacking or enemies draining) in one of my non-cardinal directions. I found I would need to jimmy my ship down slightly to line up my shots, wasting precious time while my nodes were being drained. I was playing on keyboard FYI, in case there is controller support. 

I found the soundscape of the game to be excellent and was able to tell when I needed to check my minimap for a node under attack. Enemy hits on me were noticeable and I felt like the feedback for the player was good. Enemies exploding felt satisfying and juking them into the moving electrical grids made me feel clever, even if it usually happened when I was fleeing. 

This is something that I feel like gets looked over too often in jams (My submission included) but your ingame "How to Play" was concise and informative. 

This was a great showing! Cheers!