Play game
Nine Lives's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #47 | 2.087 | 2.800 |
Overall | #49 | 1.789 | 2.400 |
Audio | #51 | 1.640 | 2.200 |
Theme + Limitation/s (if any) | #55 | 2.087 | 2.800 |
How Fun | #58 | 1.491 | 2.000 |
Quality | #62 | 1.491 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience? (in months or days)
2 Months
Leave a comment
Log in with itch.io to leave a comment.
Comments
An interesting take on the jam theme, using the bodies of some of your previous lives to hold down switches.
However, the overall quality of the game is very lacking.
It feels very stock Unreal Engine, the performance is bad, there's noticeable screen tearing and what seems to be bad TAA ghosting.
The mouse cursor seems to disappear in the game menus and the credits screen is empty.
The lighting strobes which is visually irritating and will likely be bad for people who suffer epilepsy and it somewhat confuses the lighting that's used to connect puzzle elements to switches.
The platforming is awkward and can be trial and error for making jumps while movement can be a bit stiff which makes positioning for jumps trickier.
It makes my finger sore having to hold the E key to carry stuff, especially when trying to platform while carrying something.
There's no sound effects and only a single short music track that repeats which gets annoying after a minute.
The file size for Nine Lives is big too at nearly 700 MB compared to some of the other jam games that come under 100 MB and less, which is not good considering the lack of content.
Nine Lives is better than some of the other jam titles and actually tries with an interesting puzzle take, but could be much, much better than it is and ultimately suffers from death by 1000 cuts.
Portal-like game. One of the coolest, smartest and best looking submissions.. and it has only 2 votes in the gamejam. This game needs more attention and more votes!