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A jam submission

Baby BlindnessView game page

Submitted by bewky — 1 minute, 50 seconds before the deadline
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Baby Blindness's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.0004.000
Feel#14.0004.000
Theme#15.0005.000
Overall#13.6003.600
Music & Sound Effects#23.0003.000
Art#32.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

Hi  JohnWayyyne!

I had quite a bit of fun with your game 'Baby Blindness', although it proved to be quite a challenge. I can tell you really spent a lot of time on this, so well done. The controls felt good, and the gameplay was fun, but quite frustrating. I think this game would have been better if there were more light potions laying about, or maybe it regenerates after a certain amount of time? I think this games main issue is the difficulty. I could never get past the third part in the map, purley because I couldn't see anything.  I kept trying and trying, preserving as much light as I could, but still couldn't get past it. Which sucks because I feel like there are many more exciting parts of map to play! I think maybe once you die if you only respawned on the screen you were currently on would make this game much more enjoyable, and not as frustrating. Each time you die, you have to start over, which is a bit annoying :P.

I loved the way you took the theme, you used it in a way which was really awesome, so good job on that. The art was average at best, but it really did suit this kind of game and the music was nice. I'm happy with the sound effects, especially considering this game was only made in two days.  

If you added more light potions and the player respawned onto the current part of the map, this game would have been even better! If the difficulty was cranked down a bit, I would of had a much more enjoyable experience.

Overall, I'm very happy with this entry, you did an awesome job on making this game. You should be very proud of this, well done! :D

- Callan

Developer (1 edit) (+1)

Thanks so much for the feedback Callan! I thought it was a little too hard as well. Even after I played it a bunch of times, I still found myself getting killed. Last minute I did reduce the amount of damage that the zombies did but still is pretty hard. I really appreciate your feedback and will continue to work on the game. I would really like to work with an artist on this one and make it look a bit better.  

The sound effects were made last minute in a variety of weird ways including, shaking a jug of half and half, hitting myself with a roll of paper towels, blowing through a roll of paper towels etc. Again I really appreciate your feedback. This definitely won't be the last jam I enter.

Oh ya, just as tip if anyone else reads this, you can swing your sword in front of you to see if you hit a wall.