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Cemetery Drive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to Restrictions | #5 | 4.667 | 4.667 |
Use of Theme | #23 | 3.583 | 3.583 |
Overall | #41 | 3.271 | 3.271 |
Enjoyment | #82 | 2.250 | 2.250 |
Design | #91 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the idea, but it was very slow. I got through 4 or 5 nights before giving up. It was just so painful moving so slowly.
Edit: Ohh, and the art was fantastic!
The design, the music and the idea is great. I enjoyed playing it my only concern was that the player is too slow to the point it feels its lagging. I know your going to the roleplay that its an old man but the movements were kinda frustrating.
I really love the theme and the idea, but the player is too slow and maybe the gameplay is too complex...
Yeah i think both of those play off each other right. Like it's hard to get your head around a good strategy when you're spending so much time just getting to a destination . I think this one of those ideas that's come out of these jams that would be simply improved by having a little more pixel space to play with. Great idea, that's just a bit hampered by the design restrictions.