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Agent 3310's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #111 | 2.520 | 2.857 |
Quality | #113 | 2.646 | 3.000 |
Overall | #113 | 2.562 | 2.905 |
Completeness | #114 | 2.520 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The mechanics are there, using the invisibility cloak to be able to shoot felt nice. I do wish the cloak recharged faster, or for there to be checkpoints. I stopped playing after dying the moment I entered a new area (I presume you have to use cloak before entering), and getting back there felt more of a chore than anything. That being said, the game nicely matched up with the Nokia requirements, the sound effects felt right, and the camera motion was fluid . Well done!
thank you for the feedback, yeah that room was one of the worst, i tried using scripted movement but in the end it didn't really work, so i was stuck with that. If i ever pick this up again, it will be the first change i make
Cool concept! Very hard game, if you miss a frame to activate the clock, you die
I know, but i was on a crunch and delivered 1h 45m before the deadline (it was 3.30AM) I would have loved to expand it and fix up some mechanics + add sounds for laser shooters but it was late and i was destroyed. Am happy you enjoyed it! If you like hard puzzle games i also made a game for the 20 seconds game jam. Thanks for the feedback :)
It's good anyway! What's important is that you had fun making it!
Damn it's very hard that one with the bomb! Ahaha Super cool!
thanks :)
Yeah the important is enjoying the development!
Happy you liked both games!