This is something I've had to deal with so often... it's really tough! I really appreciate how much thought and detail you put into making sure all the players stay safe and comfortable.
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HEIRLOOMS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 3.130 | 4.200 |
Enbiness/Queerness | #11 | 3.578 | 4.800 |
Would you recommend this game? | #12 | 3.130 | 4.200 |
Overall | #12 | 3.093 | 4.150 |
Aesthetics | #13 | 2.534 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game discuss the nonbinary experience? / What nonbinary characters does your game have?
HEIRLOOMS is a diceless roleplaying game for two players, one taking the role of a nonbinary adult, and the other taking the role of their cisgender parent. The players co-construct their characters, then improvise a series of tense conversations that are ostensibly about objects, but are actually about how their relationship has changed and will change as a result of the nonbinary adult choosing to live more authentically.
Did you decide to make a game that fits the jam's theme?
The moment I saw that the theme was "living spaces," my brain leapt to a traumatic argument I had with my mother a few months after I came out. My feminine bedroom furniture, which I had taken with me when I left for graduate school, used to be her childhood bedroom furniture, and the idea of me changing it caused her to lash out at me. I knew I could translate that into a game -- though I don't know that it's a game anyone would want to play.
Anything else about your game you want players to know?
Content Warnings: Emotional abuse, dysphoria, misgendering, transphobia
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