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CastleTreasure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
What did you think of the graphics/visuals? | #11 | 3.077 | 3.077 |
What did you think of the audio? | #20 | 2.154 | 2.154 |
What was your impression of the game overall? | #30 | 1.846 | 1.846 |
What did you think of the gameplay? | #31 | 1.769 | 1.769 |
How well does it implement the one-button constraint? | #32 | 1.000 | 1.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Sorry 😔, but I've to give bad notes because there are more than 1 input...
I'm so sorry, this is my first GameJam,I ignored the latter after I saw that there was no theme.
Cool art, like Fookin Ball said it is more than one button. One recommendation for Unity games, you should set the resolution as a default value or make a options menu to adjust it. If the person has a high performance PC pressing buttons in OnTriggerStay or Enter will not process correctly and they become stuck at that point. This is just a tip I learned in College hope it helps.
Thanks for the suggestion, my friend also asked me about the resolution
Your advice about Unity was very helpful to me, I didn't know about it before this.
Your game looks good but it has more than one input