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A Fallen Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
What did you think of the gameplay? | #3 | 1.667 | 1.667 |
How complete / polished / bug-free did the game appear? | #3 | 2.333 | 2.333 |
How well does it resonate with the theme? | #3 | 2.333 | 2.333 |
What did you think of the audio? | #3 | 2.000 | 2.000 |
What did you think of the graphics/visuals? | #3 | 2.667 | 2.667 |
What was your impression of the game overall? | #3 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
it's incredibly difficult.... I think a mouse hold vs mouse click could have helped a lot in making it more responsive. Very neat art-wise, though.
thank you, but i dont know what do you mean with mouse hold vs mouse click
Hi!
I meant that to expand the umbrella, you have to click. To retract it, you have to click again.
Moving both of these into one click (mouse button down expands, mouse button up retracts) could make it feel a lot more crisp. Of course it's only my opinion :)
its a good point, i didnt think about that, thank you!