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Wibbly Wobbly Towers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Does The Game Follow The Theme? | #1 | 5.000 | 5.000 |
Is It The Most Fun To Play? | #1 | 4.000 | 4.000 |
Does It Have The Best Art Appeal? | #1 | 4.000 | 4.000 |
Does Music Match Gameplay? | #1 | 4.000 | 4.000 |
Is There A Unique Mechanic? | #1 | 3.000 | 3.000 |
Is It The Most Unique Idea? | #1 | 3.000 | 3.000 |
Was It Submitted On Time? | #1 | 5.000 | 5.000 |
Is It Playable? | #1 | 4.000 | 4.000 |
Overall | #1 | 3.889 | 3.889 |
Is There An Achievable Goal? | #2 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
The first game, Marshmallow Dropper was a bit confusing. The goal was unclear because we didn't understand if the fire/cooked was good or bad. Also by cooking 1 at a time we could infinitely get a higher score.
For making the goal more achievable, maybe have a time limit. And for making it more fun, have it possible to cook the whole stack.
The 2nd game had an unclear tapping region. The drop zone was unclear, a lot of us clicked in the middle of the screen and thought drop zone was the name of the game. Other than that it was the more fun of the two games.
We hope you guys move on with this game and publish it!
Team Name
Mellow but Fluffy
Best way to contact you for results... a.k.a. if your team is the winner?
Discord
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Comments
Note: Built by a team of new student game devs
10/10 best game