Play game
Axe Zombies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was this legitimately developed during this Jam period? | #38 | 4.625 | 4.625 |
Does it implement the theme well? | #55 | 3.250 | 3.250 |
Overall | #65 | 3.208 | 3.208 |
Does this beat boredom? | #99 | 1.750 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This was really awesome for a WebGL experiement! I did immediately start cheating, but this is an awesome proof of concept. Looking forward to seeing where it goes :)
Hey! Thanks for the comment.
I've been working on some way to implement isometric 3D in WebGL, and that is hard so it feels like a best learning experience I've had in a while!
yeet, cool, but I can just cheat and hold down the spacebar! I like the aesthetics of this game :)
Hey, thanks for playing the game, I really didn't know how to do timed events so that is the reason why you could win the whole game by pressing spacebar, I really should learn about timed animations so that I can make a good game!
:D what are you programming it in?
Pure WebGL, I'm really interested in OpenGL and Vulkan, since it should be playable to anyone I made it with WebGL from my lwjgl knowledge!
okay, the controls were confusing
Since I'm new to game programming I'm getting the hang of what should I do to make the game more aesthetic, instead of little hacks.
That's my first game, the few controls in the game are only a simple hack that I could think of. Thanks for opening and playing the game though!