This jam is now over. It ran from 2018-11-16 20:00:00 to 2018-11-23 20:00:00. View results


"It's been a humbling experience watching my YouTube audience and the One Lone Coder Discord server membership grow into a fantastic community of talented and creative programmers. I think it is time for a JAM!" - javidx9

And so here it is, the inaugural One Lone Coder CODEJAM 2018! The theme will be announced on the 16th of November @ 2000 GMT, submissions can be made for the next 7 days until the deadline on the 23rd November 2018 @ 2000 GMT.

THEME: DISCOVERY

This is not exclusively a GAME jam! You can interpret the theme in any way you want, it could be a utility, a demo, an interactive artwork, a creative masterpiece, or of course a game. There is no prize other than internet points, but it doesn't matter how simple your submissions - you'll be surprised how inspiring they can be to others.

If you post on social media about your progress, please use the tag #olcCodeJam2018

The CODEJAM does not require you to use olcConsoleGameEngine or olcPixelGameEngine, though you can if you want too - nor does it require you to program in C++. As long as your source code is available, and your projects can be run for judging relatively easily then great! Also, just be really careful with respect to licences of any game assets you use, make sure you are allowed to use them first, or you may get disqualified.

I will announce the theme live on Twitch, until then, Take Care!


Submissions(16)

All submissions
·
Browser playable (1)
·
Windows (14)
macOS (1)
Linux (1)

No submissions match your filter

Combat the Darkness
Adventure
Enter the unkown
Simulation
Play in browser
A short minecraft like thing I made for the OLC Code Jam.
Adventure
Discover your inner creativity!
Become Discovery, the horse, and run as far as possible!
Racing
Altay Tank
Action
Instance rendering exploration project.
Game v 0.5 for the game jam, levels and areas up and running
Adventure
A start of a metroidvania done in unity.
Platformer
OLC CODEJAM 2018 Entry
Procedural generation, exploration and collecting with fluid platforming action.
Platformer
A demonstration of Majercik efficient voxel rendering for the OLC Code Jam