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A jam submission

Solar ConstelationView game page

Space Puzzle
Submitted by TobidoT — 7 minutes, 6 seconds before the deadline
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Solar Constelation's itch.io page

Results

CriteriaRankScore*Raw Score
Originality (score low for unoriginal, high for original ideas)#214.0004.000
Adherence (score low for poor theme implementation, high for sticking to theme)#403.4173.417
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#593.5833.583
Impression (score low for unimpressive, high for impressive)#822.1672.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like the idea of this. In its current form it is very hard to know what is going on, or how to even play.  I agree with the other comments that a range indicator and circular orbits (instead of square) would make this more playable...

It's a good start :-)

Submitted (4 edits)

Took some time to grok what's happening. It's a rough prototype but I feel there's a great idea in there. 

The main problem is that movement is not intuitive. It's hard to predict where things will end at the next turn because they slide along the squares of different size. On top of that they shift to the other side when pushed out of screen.

I think you should try to make another prototype with the same premise but ditch the tiled/tetris representation and use actual orbits and full 360 degrees view from planets when scanning for constellations (instead of only 4 direction). Something like that could be worth exploring and it's not that hard to implement.

Developer(+1)

Hm, i actually think i am going to try that out.
I was going to explore it a little more before moving on anyway.

Submitted

Didn't really understand what to do at first so my score got extremely negative, kind of figured it out eventually but I think it's still very confusing.

Developer(+1)

sorry, :D
negative points certainly is not a nice feedback for any player who does not know what the game is about. 
Maybe i should have kept it out for now.

Yes, lack of ingame explantaion is indeed a problem, sadly i really had to rush it in the end because i couldn't get myself to continue working on it earlier.

Thanks for trying though.

Submitted

Love the idea for this game. Almost want to get started making my own version now 😄. The biggest problem for me is that it’s hard to tell what gets affected by clicking which star, so maybe a small indicator on hover would be nice. What would also help is an indicator of what “constellation” the planet sees at the moment.

Developer

Thank you,
Initially i thought about animating the rotations and yes maybe having a range indicator certainly does sound like a useful tool for the player to get a better feeling of what will happen.