Going through the submissions and thought I'd drop you a few thoughts.
1. I'd avoid using docx files. Save as PDF/PNG/JPG and everyone will be able to open them.
2. I like that the goal is set by the GM. That's interesting. Cause you then might make a character that is not optimized for the job at hand. Neat.
3. As it stands, I'd add bit about how the setting can be just about anything. I was attempting to figure out where this is set (mostly based on the title) and realized that setting is whatever / whenever the group decides. The title threw me a bit I think.
4. I like the concept of election but it might feel like watching the elected player play while others wait to do things. I want a way for other players to interact with the action during the Play. Also, I'm intrigued to see how the playing of cards would unfold. Not sure I totally understand it but think it's a cool concept.
5. Mechanically, the hand / card manipulation at play here is pretty slick / cool! You should be proud of how the stats and cards interact! VERY NICE!
6. I kept looking for how race / job were going to fit into this... maybe consider cutting them?
Overall, I think you have a very strong stat / card mechanic that I think will work very interestingly. But I'd like a theme to give some of the more abstract parts of this more grounding. Keep at this one! I think you are onto something very cool.
Comments
Hello Alexander Tallman!
Going through the submissions and thought I'd drop you a few thoughts.
1. I'd avoid using docx files. Save as PDF/PNG/JPG and everyone will be able to open them.
2. I like that the goal is set by the GM. That's interesting. Cause you then might make a character that is not optimized for the job at hand. Neat.
3. As it stands, I'd add bit about how the setting can be just about anything. I was attempting to figure out where this is set (mostly based on the title) and realized that setting is whatever / whenever the group decides. The title threw me a bit I think.
4. I like the concept of election but it might feel like watching the elected player play while others wait to do things. I want a way for other players to interact with the action during the Play. Also, I'm intrigued to see how the playing of cards would unfold. Not sure I totally understand it but think it's a cool concept.
5. Mechanically, the hand / card manipulation at play here is pretty slick / cool! You should be proud of how the stats and cards interact! VERY NICE!
6. I kept looking for how race / job were going to fit into this... maybe consider cutting them?
Overall, I think you have a very strong stat / card mechanic that I think will work very interestingly. But I'd like a theme to give some of the more abstract parts of this more grounding. Keep at this one! I think you are onto something very cool.