I'm trying to leave feedback for as many entries as I can and got to yours. Great job on finishing! Had a few thoughts while reading:
1. It's an interesting premise and exercise. I want more mechanics to help the players latch into / escape difficult situations. Perhaps more rules for helping players step into roles of a scenario. Maybe a random table of personality traits?
2. The blocks of text are hard to parse. I know one page isn't a lot of space but white space is important. Paragraphs are needed.
3. I love the consideration you have for the players. Very key.
Thanks. I was going to/may still make this into a larger project with a mobile app component and a lol of scenarios – this was just something I did last night because I wanted to get the idea out there.
Comments
Hello TheOtherRealm!
I'm trying to leave feedback for as many entries as I can and got to yours. Great job on finishing! Had a few thoughts while reading:
1. It's an interesting premise and exercise. I want more mechanics to help the players latch into / escape difficult situations. Perhaps more rules for helping players step into roles of a scenario. Maybe a random table of personality traits?
2. The blocks of text are hard to parse. I know one page isn't a lot of space but white space is important. Paragraphs are needed.
3. I love the consideration you have for the players. Very key.
Thanks. I was going to/may still make this into a larger project with a mobile app component and a lol of scenarios – this was just something I did last night because I wanted to get the idea out there.