Your game immediately stands out, with the hot pink headers, white background, and grounded black text. All of these fit the theme of the game nicely. I don't have a lot of experience with group TTRPGs so I can't say how well your mechanics would work, but at a glance I think they should. The attack moves are cute, and it shows you really thought out how you picture some of the combat would work.
I think one of the document issues you should take a look at is when leveling and and HP in general. I think when you say that +[COM] HP starts at something or goes up you mean the Commando. But Combat also using [COM] as an abbreviation which is confusing. It would be clearly for players if you made one of those different.
All in all, it seems like a good rules-lite system that a group might use.
Thank you so much for the feedback, I really appreciate!
I will make sure to update with clearer instructions about leveling up and what [COM] means. (BTW checked your jam submission too and it looks amazing!)
Comments
Your game immediately stands out, with the hot pink headers, white background, and grounded black text. All of these fit the theme of the game nicely. I don't have a lot of experience with group TTRPGs so I can't say how well your mechanics would work, but at a glance I think they should. The attack moves are cute, and it shows you really thought out how you picture some of the combat would work.
I think one of the document issues you should take a look at is when leveling and and HP in general. I think when you say that +[COM] HP starts at something or goes up you mean the Commando. But Combat also using [COM] as an abbreviation which is confusing. It would be clearly for players if you made one of those different.
All in all, it seems like a good rules-lite system that a group might use.
Thank you so much for the feedback, I really appreciate!
I will make sure to update with clearer instructions about leveling up and what [COM] means.
(BTW checked your jam submission too and it looks amazing!)