Play Rules
Fistful Of Cards's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept & Originality | #11 | 3.529 | 3.529 |
Adherence to the Theme | #14 | 3.000 | 3.000 |
Overall | #14 | 3.098 | 3.098 |
Mechanics & Clarity | #15 | 2.765 | 2.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm so sorry, this is so hard to read and understand for me.
I barely had time to submit my own game but if we meet again in another jam and you want to, we could review each other's rulesets.
Thanks for reviewing its my first time writing something like that and even in english which is not my main language , so help with review to make it more readable would be great. So if we meet in another jam we definitely can review each other rules before submitting.
In the English I'm familiar with, it's fistful (one 'l'), and man that's distracting.
I like what you were going for with the dodge chance being tied to movement. I'm not sure that the additional complexity added by the dodge tokens is justified by how they enhance the game, and it could be a good place to adhere to the theme and subtract mechanics for version 2.
Thanks for reviewing my game. I will correct my grammar after rating is done. About the mechanic yes it would be better if i had put it as optional rule but after playtesting it seemed right to put it as main mechanic so i might change it after rating is done.
Love the photos! :)
Thanks :)