This jam is now over. It ran from 2024-06-01 19:00:00 to 2024-06-05 19:00:00. View results
Optimization Jam 2024
To try your hand at this jam, you have to make a game that runs on ordinary Operating Systems, but also a strange or unconventional device of your choosing. Examples include; Nintendo Wii, Sony PSP, Playstation 2, Xbox 360, Etc. Games will be judged mostly on Windows, but it should still be optimized for a more exotic device as well. Working in teams is completely allowed, though it is highly encouraged that you credit any contributors to your project. Entries are accepted between the dates of 2024-06-01 at 12:00 and ending at 2024-06-05 at 12:00. Entries will be ranked of the criteria's of Compatibility (what devices it can run on,) Creativity, Gameplay, and Design / Art. Voting is taking place by participants of the jam and will be moderated to make sure everyone's entries are voted upon fairly. So good luck to all entries and thank you for participating in the Optimization Jam!
FAQ
Q: Where should I start when making a game?
A: The best place to start is always planning out your game so you don't get lost in an empty project.
Q: What game engine should I use?
A: Game engine of choice is a subjective choice that all game developers have to make at some point, but generally, Godot is a good open source engine, and Unity is a well documented engine.
Q: Do I need to code to make a game?
A: Code is a fairly important part of making any game, while there are ways around it, such as Unreal Engine's Blueprint system, generally, code is an important part of game development.
Q: Is it okay to work in a team on a Game Jam
A: It varies from jam to jam, but in this case, teamwork is not only allowed, but even encouraged!