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High Cycling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #6 | 2.000 | 2.000 |
Design | #6 | 2.250 | 2.250 |
Gameplay (fun) | #7 | 1.500 | 1.500 |
Overall | #7 | 1.750 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I'm still not sure what I played
- Design Critiques * Hard to tell if moving forwards or backwards due to scarce details, could use a background (maybe a parallax one) * Bike looks nice, but rest of assets don't have the same fidelity Gameplay Critique * No meaningful goals or challenges * Controls not listed in Help screen, no support for mouse clicks or arrow keys * Since it's side perspective, D should be forward and not W Overall an interesting idea but it needs more going on
- It's kinda just a cycling simulator. You can just win by holding one button the whole time. The landscape is so barren it's hard to imagine you're even moving forward at times. There should probably be more accurate physics. You move faster going forward a steep slope than going reverse downhill.
Team members if any:
Solo
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Comments
All the gameplay mechanics are there, the levels are just sorta boring.
I would love to see a trials-style game where the terrain is more detailed, and have the wind play a greater roll.
nice work
SHOULD READ
Controls:
-Menu:
-W,A,S,D and enter(return).
-Game:
-W to go foward.
-S to back off.
-"Space" to sprint.
-R to recover stamina.