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A jam submission

AdjunctView game page

Play as a flesh monster created for the sole purpose of murder.
Submitted by SphoNull — 22 hours, 22 minutes before the deadline
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Adjunct's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1K5U8PcXuYqgIj-UfavJ1dXD5_9wsXAdrlOfyO5-BMIY/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Adjunct is a turn-based combat game where you are a bio-weapon created for the purpose of eliminating your targets. The game takes place during the testing phases of that development where you are given targets you must dispatch. You have to create your limbs to attack and if one dies you can make another. The player has a vulnerable spot being your head and if there is no limb in front of it you will take direct damage.

Please explain how your game fits the theme:
You play as a bio-weapon that can manipulate its flesh into weapons you use to attack your targets. This game fits the theme of the player being the weapon in both the gameplay and in the context of the story because you are being used as a living one.

Is there anything you'd like the judges to pay particular attention to?
Just give feedback on the parts that work the best and the parts that work the least. This is my first complete game so any feedback is appreciated!

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Comments

Submitted(+1)

This game has a lot of potential! Despite being so short, I can already see the vision for a cool combat system, maybe with some different types of limbs with different abilities, enemies that interact with limbs, and maybe something to separate the 3 lanes more distinctively, there’s room for really strategic combat here.

The art is great as well, I hope you work on this idea more!

Developer

Thank you for all the kind words I’ll keep them in mind! This was one of my first finished projects, so it’ll probably be a bit until I actually build on it more.