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Quite a Picky Weapon's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/18rOov5VdPgEch9MrH3rdVqT4F9KS_WVYVdaIeW1BE3c/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes! Twice
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
You become a weapon that is displayed in a shop. Every customer gives you his documents/information, and you compare it to your wishes. You can decide to deny or accept him. Depending on your decision you get awarded points and once a customer takes you with him, you become the next weapon.
Controls:
Drag and Drop with the mouse and Left/Right/Middle mouse click for interacting.
Please explain how your game fits the theme:
You become a weapon that is displayed in a shop and you have to make decisions as the weapon.
"Embodyment" of the weapon => You are the weapon
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