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A jam submission

The Protean XperimentView game page

Submitted by 4letheia — 16 hours, 27 minutes before the deadline
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The Protean Xperiment's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/14SvCm_hBlcSg7m8UJPIt0oauXV9UAswZ3fF8xHDsDm8/edit?tab=t.0#heading=h.nxf8i4hzdgj7

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
You are an experiment in a lab. It's all you've ever known. You start to develop strange powers of transformation. Fearing your fate, you decide to escape.

2D pixel art platformer. You transform into the weapon (a dashing arrow, and a pounding anvil).

Controls are listed on the itch page and can be re-bound in the options menu.

Please explain how your game fits the theme:
I made everything myself in the time limit of the jam, except the parallax background were from another project (I recolored them and finished them for this project). I've hot limited experience with any of the fields required for game development, coming from a completely different background and have only been learning this stuff for a year now. This is my first jam.

Is there anything you'd like the judges to pay particular attention to?
Just in general what I should prioritize working on, going forward with my learning. With this game or with others.

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