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A jam submission

Geiger GaryView game page

Will Gary's radiation be the end of him? or his enemies?
Submitted by Cull Sans, nukesniper, SeadogTheUgly, web-gnar — 50 minutes, 26 seconds before the deadline
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Geiger Gary's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1x9S4ZU-NXwrO4UzG4pGtN_9f1oz4ANB_k_OUtpxRTro/edit?tab=t.0

Have you checked that your GDD is publicly accessible ?
yes

Is your game set to public on itch.io so we can see it?
yes

Summarise your game!
Geiger Gary is a stealth-based platforming game where your health is being reduced at a constant rate, you can phase through ceilings, and you have to be near enemies to absorb their health but avoid their sight lines to reach the end of each level.

Please explain how your game fits the theme:
We all had a ton of fun making this game and we are excited for the world to meet Geiger Gary!

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Comments

Developer(+1)

it was a pleasure serving with you all

Developer(+1)

Geiger Gary is a stealth-based platformer where you radiate your enemies in the hopes of surviving long enough to get revenge on those who wronged you.

******************************************* 

 Unfortunately we had issues submitting our final game on time for the jam.. For those still interested in seeing what Geiger Gary is all about, please check out this URL for our final working Game Jam copy of Geiger Gary: https://cull-sans.itch.io/geigergary


The version here at this link is the version of Geiger Gary we meant to submit. We fixed an issue with the Godot web export that was causing our game to not even load in browser. We also made two, tiny bug fixes after the jam cutoff. 

One was a scripting change on the final boss to let you see the whole animation before the end cutscene played (our artists did incredible work and you should see it)

Two was a menu bug that can happen with Godot that we fixed up.

Otherwise the Gary at the above link is the Gary we wanted to share with you all. Thanks!