Play game
MisFire's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1d89GZKPYR7QDQrhZaGT-lKPIWIX0oVlo0T7Nx3kZZl8/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
MisFire is a top-down action shooter where players control the bullets, not the wielder, manipulating trajectories mid-air while managing the chaos of combat.
Please explain how your game fits the theme:
The player is the weapon, influencing fights through bullet control and strategic interference, rather than directly controlling the wielder.
Is there anything you'd like the judges to pay particular attention to?
Please skip this---- development fell apart but we just wanted to publish what we have before moving on.
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