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Froggy BBQ's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #423 | 3.000 | 3.000 |
Theme | #426 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Artistic Style | #957 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
1. Take a look at game page,
2 .Walking using WSAD, Running away from spreading fire
3. Simple game, if you reach 60 points, consider yourself a winner
As games go, they have to be fun to play them, i tried to put some effort into basic concept of movement and to squeeze something out of it without making game complex. I find this little froggo pretty adorable and fun to run with.
Maybe there is something more to make this game even funnier, i may update it in the future based on feedback, but there are some fundamental design problems already that would require total redo of physics :D
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Up until recent Unity licensing drama i was invested in runnning stuff by unity, had a lof of fun there. For this specific jam i decided to run with Godot. Was fun, learned much, and it MAY be a better tool, some solutions come more clearly when putting stuff together. My provious jam game was first ever attempt to put stuff together and finish a game.
This time i decided to focus on getting along with Godot, and getting all aspects of game making by myself, game came very simple but its first time me:
drawing,
composing,
deploying game,
getting game front page,
without asset store.
Next time i'lltry to do at leat the same as here but with more sophisticated gameplay, anyway, have fun, im looking forward to your feedback
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Comments
I liked the sound when walking it was very slapful! :)
🐸