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A jam submission

GDS: Grow. Devour. Spread.View game page

Thaar-soft entry into the Pirate Software Jan 2024 Game Jam
Submitted by !! ๐Ÿ„ Psychedelia ๐Ÿ’€ !!, KeidzuShin (@Keidzu_Shin), draringi (@draringi_vt), ZedHunterJR, Munte โ€” 57 minutes, 44 seconds before the deadline
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GDS: Grow. Devour. Spread.'s itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#1094.0004.000
Cleverness#4233.0003.000
Theme#4263.0003.000
Playability#4873.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Pretty neat but simplistic game. The game is fun to play but I find myself wanting to control the fire rate. The theme is implemented pretty well and the gameplay experience overall is good. Nice job!

Did you include your Game Design Document in your downloadable files?
yes

Tell us about your game!
Its a tower defense where you direct the aim of the main tower and after n kills you spread other towers, thus spreading the alien invasion amongst the forest animals

Did you remember to include your Game Design Document?
yes

Is your game set to Public so we can see it?
yes

Extra Notes
we had a ton of fun building this, we are all new game jammers and this was quite the experience!

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Comments

Submitted(+2)

Good game for a first try. I see quite a potential in this idea. I couldn't get the upgrades to work though (except the teleport). Also the game started throwing all the enemies at once every new run after the first, not sure what I did ๐Ÿ˜…

Developer(+1)

Yeah, the mass enemy spawn on runs 2+ is a known issue, which some of us have come to call NG+. We know how to fix it, so weโ€™ll probably post an update after the jam grading is done. As for the upgrades, they should all work, though we are aware of some issues with the GUI there as well.