Play game
GDS: Grow. Devour. Spread.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #109 | 4.000 | 4.000 |
Cleverness | #423 | 3.000 | 3.000 |
Theme | #426 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Pretty neat but simplistic game. The game is fun to play but I find myself wanting to control the fire rate. The theme is implemented pretty well and the gameplay experience overall is good. Nice job!
Did you include your Game Design Document in your downloadable files?
yes
Tell us about your game!
Its a tower defense where you direct the aim of the main tower and after n kills you spread other towers, thus spreading the alien invasion amongst the forest animals
Did you remember to include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Extra Notes
we had a ton of fun building this, we are all new game jammers and this was quite the experience!
Leave a comment
Log in with itch.io to leave a comment.
Comments
Good game for a first try. I see quite a potential in this idea. I couldn't get the upgrades to work though (except the teleport). Also the game started throwing all the enemies at once every new run after the first, not sure what I did ๐
Yeah, the mass enemy spawn on runs 2+ is a known issue, which some of us have come to call NG+. We know how to fix it, so weโll probably post an update after the jam grading is done. As for the upgrades, they should all work, though we are aware of some issues with the GUI there as well.