I love the 2.5D style, pretty well executed, i can totally see this becoming a full fledged game. Couldn't find the altar though, searching became a little tedious after you get too far from the tree, maybe having a seed inventory could help. Then the management and expansion parts of the game would have more synergy with one another and the fertilizer would make real sense (because of the long trip for coming and going from one end of the map to go back for another seed the trees are already grown without the help of fertilizer making it's use pretty much useless). Super nice cutscene, didn't see that coming on a game jam 馃ぃ
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Propaga's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #93 | 4.000 | 4.000 |
Artistic Style | #109 | 4.000 | 4.000 |
Theme | #426 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Interesting game and cool style, would love to have seen it a little more developed, but would also love to see where it goes if you keep developing this!
Did you include your Game Design Document in your downloadable files?
No
Tell us about your game!
The Ommtree is dying - consumed by the darkness that seeped into your grove. It's time for you and your Ommies to relocate!
Feed the roots of your Ommtree to expand into the unknown and find the Altar - a structure built by your ancestors as an escape route to a greener forest.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Thank you for playing our game! It was our very first jam for most of us. The GDD is at the bottom of the Game page. We scrambled to get it in time and didn't add it to Downloadables.
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