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A jam submission

HealTheWorldView game page

A White Cell tries to stop an invading horde of BACTERIA!
Submitted by dr.wickdwickz — 1 minute, 50 seconds before the deadline
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HealTheWorld's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#15.0005.000
Cleverness#934.0004.000
Playability#4873.0003.000
Artistic Style#9572.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Fun idea! I confess that making the game crash by putting in a very low value for seconds was fun x 100 :D The control sensitivity is a little odd at the beginning. But all that doesn't say much, that's a pretty cool game. Well done and thank you! Keep making games!

Did you include your Game Design Document in your downloadable files?
Yes (it's in the archived version)

Tell us about your game!
------------------------------
Edit: Thank you Judge for the kind words and the great feedback & thanks for playing my little game!

It tries to be a top-down, arcadey game, where you get to play a white cell during an invasion of bacteria. You have to do your best to stop them, if that is even possible.

It's my little attempt at making a simplistic visualization of how fast bacteria multiply in our organism and what it takes for our bodies and cells to remove them.

The game loop is simple: you spawn in a blood vessel as a white cell, a Guardian of the Immune System. While avoiding blocks of cholesterol, you try to defeat the invaders, the bacteria. They can't harm you or anything, they are just spreading pretty fast (depending on your difficulty settings), which means you are severely low on time before drastic measure need to be taken by the host organism.

Game time is around 1 to 2 minutes, again, depending on difficulty settings.
Just be aware that increasing those settings can severely impact your performance. My default values are based on testing on my own machine (I3, gtx 1650). I did test higher than that, 3500+ bacteria existing concurrently on the map, but it was pretty laggy and the music was crashing.
But to be honest, it looks really cool when there are >500 bacteria on the map (best view is pretty much where you spawn, at the center of the map).

So, the bacterium spawn randomly on the map, in batches of 8 (with a focus more on your starting location - your proximity, rather than close to the walls - at the end of the map). Each bacterium is spawned with random speed and movement settings (using min max values), so they can differ a little bit from each other.

Because I've mentioned difficulty settings, the first time you start the game you can change those. You can change how many bacteria can spawn on the screen (maximum amount) and the spawn interval time (default is 296 for bacteria and 1.99 spawn time for batches of 8).

One little cool thing I want to mention here (at least, in my opinion), is that you can actually move your character while sitting in the start menu screen.

I didn't manage to include in time a key binding map photo, but the controls are really simplistic:
WS front behind movement,
AD rotates you,
QE moves you laterally.
T is for the game restart.
Esc key for, well, exiting the game.

That's pretty much it, ba-bye!

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thanks for this Jam. It was my first attempt at making a video game and it was a pretty cool experience, although my time management really sucks sometimes. Cheers!

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