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The Pit and the Pentagram's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #678 | 3.500 | 3.500 |
Artistic Style | #893 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The GDD could have some more information and thought. This is not judged however. While I didn't manage to summon anything, the gameplay was easy to understand even without instructions. It helps to include some basic controls in some form within the game, but for this game its not necessary. The sounds is a bit monotonous, but still nice. Likewise the graphics are quite good (animations of switches look good), even though there are few colours in the environtment. Both themes are implemented, however they follow their most basic ideas, rather than branching into clever concepts which relate to it. In terms of cleverness, there is not much to write home about, the gameplay mechanic does feel well considered, but could have been more detailed (puzzle clues in hidden spots).
- Enjoyed playing the game. I enjoyed the ambient sounds in the background, but the game could have benefited from some brooding or foreboding music -- even if it were in soft touches. I got stuck on the pipes around the pentagram. Would have been nice to have a jump, even if it were just to get you over the pipe.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The game is a kind of sandbox walking simulator. Traditional first person controls, uses WASD to move, mouse to look, E or left click to interact. There are some light story elements, and an ending if you combine the right ingredients, otherwise you can just combine ingredients and see what they do/look like!
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